The first Floor 2 route centers on the television and the symbol plates beside the bedroom. Two batteries go into the remote on Floor 3; the resulting clue appears on Floor 2. The symbol sequence is randomized, so copying a fixed order from a video is unreliable.
Start in the correct apartment
After reaching Floor 2, deal with the hostile creature in the hall and enter Apartment B to the right. The familiar layout belongs to a different version of the apartment. Before searching for a code, gather the items needed to power the television system.
| Item | Floor 2 location | Purpose |
|---|---|---|
| Glove | Study clothes rack | Safely operate the kitchen fuse box |
| Battery | Washing machine, after cutting its power with the Glove | First remote battery |
| Battery | Bathroom bathtub, behind the curtain | Second remote battery |
| Scissor Blade | Kitchen counter | Later production-company door puzzle |
| X-Ray | Small bookcase near the apartment entrance | Later A.S. Key retrieval |
The Study also contains a chest with equipment and a film canister. Inspect it while you are there; the film becomes important outside this opening route.
Power the remote upstairs
Reveal the TV puzzle steps
- Take the Glove from the Floor 2 Study.
- Use it at the kitchen fuse box. Once the washing machine stops, inspect the machine for a Battery.
- Search behind the bathroom curtain for the other Battery. Be ready for an enemy encounter.
- Carry both Batteries to the Floor 3 Study. Use each one at the remote on the desk, then interact with the remote.
- Return to the Floor 2 living room. Watch the television’s symbol sequence and step on the matching floor plates in that order.
The important distinction is not “upstairs or downstairs” in the abstract: the remote stays on Floor 3, while the plates you must operate are on Floor 2. If the TV still shows static, recheck the remote and both battery uses before trying random floor symbols.
After the bedroom opens
Enter the bedroom and speak with Sanguis. Continue through its window to the candle area and collect the blue Triangular Stone near the Red Candle. The stone opens the blue symbol door beside the Floor 2 elevator, giving access to the production-company route.
That is the endpoint of this guide. The later A.S. door, cutout poster, Mop Handle and candle encounter are separate objectives. Keep the Scissor Blade and X-Ray in mind rather than assuming the blue stone opens every lock.
Common mistakes
I found the batteries but cannot use the TV. Use them on the upstairs remote, not directly on the downstairs screen.
A walkthrough’s symbol order fails. Watch your own screen. This is a clue-reading task with a variable sequence, not a universal password.
I am pursuing the third ending. The Bible encounter must be handled before solving the ordinary TV puzzle. Read the spoiler-protected VIVUS EX MORTIBUS route before continuing; this standard route does not automatically preserve that optional objective.
Continue from here
Use the puzzle index for solution selection, or return to the walkthrough map. These instructions were cross-checked in full-game written references; exact build and console parity remain unconfirmed.
Sources & corrections
This guide is written from the sources below and reviewed for consistency. We do not claim a personal playtest. Exact game build numbers were not available for every source; follow the stated full-game or demo scope.
- Into Indie Games — Floor 3 and Floor 2 walkthrough ↗
- NoobFeed — apartment puzzles, part 1 ↗
- NineWiki — puzzles and boss encounters ↗
- Prima Games — full-game walkthrough ↗
Checked on 2026-10-23. Found a different result? Send a correction with the guide URL and game version.